![]() ![]() Resolved an issue with the incorrect Starship Mastery being displayed in various locations for the Terran Lexington Dreadnought Cruiser.Resolved an issue preventing the Shield Drain Immunity functioning correctly from the "Interlaced Emitters" Starship Trait.It will now have a chance of being triggered by these firing modes at the time the projectiles are created (not when they land).Resolved an issue with the Elite Fleet Colony "Restorative Pulse" weapon proc, which was preventing it from triggering correctly when using Mines or Targetable Torpedoes.Resolved an issue that could cause the Ground Personal Trait - To Absent Friends, to heal Foes.Changed targeting behavior for all abilities which cause a "Confuse" effect, so they will no longer be usable on Allies while under the effects of a Confuse.Added safeguards to help prevent hur'q from getting stuck in wall near Quark, which made them unable to be targeted and thus unkillable, thereby blocking progression.This should address an issue that could prevent mission progression if one of the Karemma disappeared and wasn't available to open the door to the next room. ![]() Added safeguards during the mission, "The Search”, to prevent Karemma from getting stuck/despawning when going to the main room with the player.Addressed an issue that could cause Neelix/Tuvok to get stuck in the initial walk-through of Entaba base and thereby block progression during the mission, “Reunion”. ![]()
0 Comments
Leave a Reply. |